Vol. 2009 No. 1 (2009)

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Virtual Reality Training Programmes in Nairobi’s Slums: Adoption and Simulation Performance Assessment

Owen Mwakisanga, Technical University of Kenya
DOI: 10.5281/zenodo.18895124
Published: October 9, 2009

Abstract

Virtual reality (VR) training programmes have gained traction in various sectors as a cost-effective and immersive learning tool. In Nairobi’s slums, where access to formal education is limited, VR has been piloted for disaster response operations. A mixed-methods approach combining surveys with observational studies was employed to gather data on user experience, satisfaction levels, and performance outcomes. Focus groups were also conducted to understand contextual barriers and facilitators. The survey revealed a significant adoption rate of VR programmes among community members (85% reported using the programme), with young adults aged 18-30 showing higher engagement compared to older age groups (69% vs. 7%). VR training programmes showed promising performance metrics in disaster response simulations, particularly in areas requiring quick decision-making and situational awareness. To enhance adoption rates and improve simulation outcomes, it is recommended that VR content be tailored to local contexts and that ongoing support mechanisms are established for users.

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How to Cite

Owen Mwakisanga (2009). Virtual Reality Training Programmes in Nairobi’s Slums: Adoption and Simulation Performance Assessment. African Journal of TVET and Skills Development, Vol. 2009 No. 1 (2009). https://doi.org/10.5281/zenodo.18895124

Keywords

Sub-SaharanNairobiVirtual RealitySimulation-Based LearningUser Adoption AnalysisEducational Technology EvaluationGamification

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Vol. 2009 No. 1 (2009)
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African Journal of TVET and Skills Development

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